Photo by Vincent Diamante
In late March of 2009, I attended the Game Developer’s Conference in San Francisco, California. NightSky was nominated for the Seumas McNally Grand Prize at the Independent Game Festival and the game’s creator, Nifflas and I would be helping to demo the game on the show floor.
The conference was bustling with energy, creativity and audio/visual stimulus. I met a number of incredible designers, writers, and artists but the biggest treat for me was the Indie Video Game Music Roudntable conducted by Jeriaska. Four video game composers, Vincent Diamante (Flower on PS3), Baiyon (PixelJunk Eden on PS3), Shaw-Han Liem and I, talk about modern game music, player feedback, interactivity, and the chicken/egg dilemma of the creative process.
It was an honor to be invited and I thoroughly enjoyed the conversation.
FUTHER READING
An Indie VGM Roundtable – Night, Flower, Eden and Proud










